Video Games 2014 Completed

Decimal Point

NSF-funded educational amusement park game teaching middle school students decimals through interactive minigames. Built at CMU HCII with Bruce McLaren and Jodi Forlizzi.

FlashActionScriptEducational GameNSFCMU HCIIMathMiddle SchoolLearning Science

Overview

Decimal Point is an NSF-funded educational game research project developed at CMU’s Human-Computer Interaction Institute. It explores whether game-based learning can motivate middle school students and improve their understanding of decimal operations, using an amusement park metaphor where students play minigames to learn.

Materials are available through MathTutor, a website that helps middle school students learn math.

My Role

Co-developed with Bruce McLaren and Jodi Forlizzi at CMU HCII (Summer 2014). Built the game’s interactive minigames and UI in Flash/ActionScript as part of a research study measuring learning outcomes.

Minigames

  • Whack-a-Gopher — place decimals on a number line
  • Fire Cannon — decimal ordering and comparison
  • Ancient Temple — decimal addition and subtraction
  • Thirsty Vampire — decimal multiplication concepts

Research Impact

Funded by the National Science Foundation (Award No. 1238619). The project has generated over 20 peer-reviewed publications on learning science, gender effects, AI in education, and game-based learning outcomes.